What it is
The train has already left. The track is half built and you lay the rest ahead of it, piece by piece, while it rolls. You win when every train reaches its goal without crashing — and the stars are for time, not for getting it right.
It is not a slow puzzle and it is not a reflex game: it is solving the route while someone is coming down it.
What you get
- 100 levels in four acts, each with its own idea: crossings and bridges, rivers to get past, walls with gates, convoys that block a passage three times as long, and wide boards with five trains at once.
- Difficulty measured, not guessed. Every level validates itself: that it has a solution, how many actions per minute it demands, and which band it falls into. None is impossible and none slipped in by accident.
- No ads and no data collected. No accounts, no analytics, no tracking. Your progress stays on your device.
- Three languages — Spanish, English and French — and an editor to build your own levels, with the same validator that checks the ones in the game.
See it running
Level 80 from start to finish, in one take, with three stars: four convoys zigzagging, crossings, bridges and a switch where two trains merge.
How it looks
About privacy
Train Tangle collects no data. No account, no analytics, no ads, and nothing sent to any server. You can read it all in the privacy policy, which is short because there is not much to tell.